A.Foralotofchildren,computersandvideogamesarejustanescapefromreality,takingthemawayfromreallifeforawhile,replacingastressfulorboringenvironmentwithsightsandsoundskidscouldonlyimaginebefore.Theyhavetheabilityofentertainingpeople'smindswhiledrawinginthewholeattentionawayfromreallife.Sotheresultwillbelikethis:wheneverachildcan'thandleproblemsinreallife,hemightjustturntocomputergames.
B.ReadingTomSawyerorHarryPorterisaspersonalanactasplayinganonlinegameorevenmorepersonalthanplayinganonlineortwo-playergame.I'verarelyseentwopeoplehappilyreadingONEbooktogether.Butwhenkidsplayonlinegamestheyneedtoworktogetheranditencouragesthedevelopmentofsocialskills.
C.Manyresultscanoccurfromplayingvideogames,fromfeelingabandonedandbecomingaddictedtogettingbetterintouchwithwhatotherstudentsaredoing.Thequestionhereiswhetherornotvideogamesaffectachild'sdevelopment,notifitisgoodorbad.Anythingthatyouinteractwithisgoingtohaveaneffectonyourdevelopment.
D.Peopleblamethecomputerandvideos,becauseitisaneasytargettohit.Ifyoureallywanttolookatpeoplebeinglonely,lookattheschoolsystem,whereteacherscouldeasilyfixtheproblembydoingmoregroupworkwithhim/herchoosingthestudentsforthegroup.Imean,Icouldplayoutsidebymyselfandstillbelonely.Thereisn'tadifference.
E.Idobelieveourchildren'sdevelopmentisaffectedbycomputersandvideogamesplayiftoomuchtimeisspentbecausethat'stimethatachildusedtobeplayingoutsidewithotherchildren.Ithinkthatsomecomputerworkisgoodbecauseittrainsthebraininnewpatterns,buttimeonthecomputerneedtobelimitedandplayingoutsideshouldbeencouraged.
F.Iam6feet2inches,185lbs,allmuscle.I'moneofthemostpopularstudentsandI'vehadaconstant30+hoursofvideogamessinceIwasinthirdgrade.Iplayedbaseballallmylifeuntilhighschool,andstillmanagedupto40+hoursofvideogames.Iamaroundthe80thpositioninmygradeandhavereceivedmanyhonors.Soifsnotnecessarythatcomputergamesaffectakid'sdevelopmentinabadway.Itsimplydependsonhowmuchexactlyoneplays,andhowonemanagestheirtime.
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